Welcome! This course is an introduction to the primary concepts of gaming, and an exploration of how these basic concepts affect the way gamers interact with our games. In this course you will understand what defines a “game” and the mechanics and rules behind different types of games. Through four linked assignments you'll learn ways to create and describe a game concept, and specifically what makes a compelling game. This course focuses on the conceptual underpinnings of games, and all assignments can be completed with a pencil and paper – no previous programming knowledge is required.
About this Course
Skills you will gain
California Institute of the Arts
CalArts has earned an international reputation as the leading college of the visual and performing arts in the United States. Offering rigorous undergraduate and graduate degree programs through six schools—Art, Critical Studies, Dance, Film/Video, Music, and Theater—CalArts has championed creative excellence, critical reflection, and the development of new forms and expressions.
- 5 stars79.52%
- 4 stars16.30%
- 3 stars2.81%
- 2 stars0.79%
- 1 star0.55%
TOP REVIEWS FROM INTRODUCTION TO GAME DESIGN
it was a wonderful experience, and learn about something I'm passionate about and was challenging to think a game that can really work and not just ideas of games i never make.
This course is going to teach you techniques on how your Video Games can become popular,can reach a wide audience.It will also talk to you about the importance of Documentation.
Awesome the teacher is funny and it's easy! Even if you don't know programming this will help you. it shows you the basic structures and how to make your own game!! It's Great!
This course is excellently presented, with a nice splash of humour. Great core concepts covered and the assignments really impart the importance of play testing and prototyping.
About the Game Design: Art and Concepts Specialization
Stemming from the principles of storytelling and design established in CalArts’ renowned Animation programs, this Specialization lays a primary foundation for experimentation and exploration of video game design, story, character development, and winning gameplay before programming begins. These four courses emphasize the self-reliance and personal expression of the gaming artist, and encourage you to take conceptual risks and develop new modes of expression and form through gaming. In the final Capstone Project, you’ll put your creative skills to work by generating an engaging game design document for a personal game project, outlining the conceptual, narrative and aesthetic elements of your game.
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