Welcome! This course is an introduction to the primary concepts of gaming, and an exploration of how these basic concepts affect the way gamers interact with our games. In this course you will understand what defines a “game” and the mechanics and rules behind different types of games. Through four linked assignments you'll learn ways to create and describe a game concept, and specifically what makes a compelling game. This course focuses on the conceptual underpinnings of games, and all assignments can be completed with a pencil and paper – no previous programming knowledge is required.
This course is part of the Game Design: Art and Concepts Specialization
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About this Course
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Try Coursera for BusinessSkills you will gain
- Video Game Development
- Gameplay
- Video Game Design
- Game Design
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Syllabus - What you will learn from this course
Week 1: The Simplest Games
Week 2: Rules and Discovery
Week 3: Tell a Story
Week 4: The Friend and the Enemy
Reviews
- 5 stars79.70%
- 4 stars16.18%
- 3 stars2.75%
- 2 stars0.77%
- 1 star0.58%
TOP REVIEWS FROM INTRODUCTION TO GAME DESIGN
Simple, clean course that focuses beautifully on the core of what is being taught.
Also very enjoyable vibe to the instructor and the assignments; there's a puppet as a TA... enough said. :)
I think this course does a good job introducing the basic ideas of designing games. It doesn't take much time and has some valuable information in it about how to design games.
this course is amazing the teacher is cool , funny and he explains the class in a really cool way with puppets and stuff and i learnd a lot and the best part of all is that it was fun
I really enjoyed the course. The assignments helped me think about games in new ways, and I developed several that I will be able to use with my high school language arts students.
About the Game Design: Art and Concepts Specialization

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