The way that software components — subroutines, classes, functions, etc. — are arranged, and the interactions between them, is called architecture. In this course you will study the ways these architectures are represented, both in UML and other visual tools. We will introduce the most common architectures, their qualities, and tradeoffs. We will talk about how architectures are evaluated, what makes a good architecture, and an architecture can be improved. We'll also talk about how the architecture touches on the process of software development.
This course is part of the Software Design and Architecture Specialization
About this Course
Syllabus - What you will learn from this course
UML Architecture Diagrams
Architecture in Practice
- 5 stars68.52%
- 4 stars21.06%
- 3 stars5.57%
- 2 stars2.47%
- 1 star2.35%
TOP REVIEWS FROM SOFTWARE ARCHITECTURE
The contents of the course is quite information. Plus the assignments gives the learners more practical insight and how to deal with real life situations.
This course integrates the previous courses (Object oriented design and Design patterns) and applies the knowledge taught in those courses to real life problems. Highly recommended.
This course can provide more practical assignments for students to master the concepts covered in lectures.
Very comprehensive course, but in my opinion it lacks some updates in terms of new concepts like serverless architecture and cloud in general.
About the Software Design and Architecture Specialization
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