In this course you will explore concepts and approaches involved in creating successful character designs that can be applied to video games. Following a first week delving into some foundational concepts for successful character design, each of the remaining three weeks are structured as a master class where you will observe three professional character designers at work in the studio: Andy Ristaino (Adventure Time), Jacky Ke Jiang (Journey), and Robertryan Cory (SpongeBob SquarePants). Each designer will take on two different design challenges on the fly and address the various issues in designing characters for games, such as movement, expression, and technical limitations. At the end of each week you will have an opportunity to try out some of the concepts from that week's lesson on characters of your own design.
About this Course
- 5 stars76.12%
- 4 stars17.48%
- 3 stars3.81%
- 2 stars1.45%
- 1 star1.12%
TOP REVIEWS FROM CHARACTER DESIGN FOR VIDEO GAMES
A very beautifully designed course. The assignments help to raise your inner talents and the classes make you realize a lot about life not just only about character design.
I love all the interviews and the course in general, but a wish the course has more basic knowledge on how to be creative and create characters...
This class was really fun and the assignments were engaging. I think it is a great way to get your mind centered around the idea of character design, not just for games but for anything.
Fun and challenging to me. Is not easy to me to create new characters, but with this practice and professional examples, I feel more confident to just do and see what happens. Thank you, very much.
About the Game Design: Art and Concepts Specialization
Frequently Asked Questions
When will I have access to the lectures and assignments?
What will I get if I subscribe to this Specialization?
Is financial aid available?
More questions? Visit the Learner Help Center.